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XBOX Live Glitch

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XBOX Live Glitch - 30.Nov.2004 5:34:00 PM   
RedSunshine

 

Posts: 35
Joined: 14.Apr.2003
From: Dallas, TX
Status: offline
I'm able to connect to the XBOX Live service, log in and play Halo 2 using optimatch. However if I try to join a custom game that one of my XBOX Live friends have created, I get an error saying "they are having network problems, sorry about that." If I plug directly into the internet, there are no problems.

I'm using ISA 2004 and I've created a new protocol TCP/3074 Outbound. To minimize problems during troubleshooting, I've allowed any internal host to access any external host using any protocol.

Before I start looking through endless log files, are there any additional steps I need to do to get around the joining of a custom game? Should I publish 3074 to the XBOX? I'll troubleshoot it a little more this week, but I'd thought I drop a line to check if there is already a resolution.
Post #: 1
RE: XBOX Live Glitch - 1.Dec.2004 1:05:00 PM   
tshinder

 

Posts: 47490
Joined: 10.Jan.2001
From: Texas
Status: offline
Hi Red,

I'll move this to the game section as these other boards are for business solutions.

Thanks!
Tom

(in reply to RedSunshine)
Post #: 2

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