• RSS
  • Twitter
  • FaceBook

Welcome to ISAserver.org

Forums | Register | Login | My Profile | Inbox | RSS RSS icon | My Subscription | My Forums | Address Book | Member List | Search | FAQ | Ticket List | Log Out

Call of Duty and ISA

Users viewing this topic: none

Logged in as: Guest
  Printable Version
All Forums >> [ISA Server 2000 Misc.] >> Gaming >> Call of Duty and ISA Page: [1]
Login
Message << Older Topic   Newer Topic >>
Call of Duty and ISA - 18.Nov.2003 1:58:00 PM   
Jrhodes98

 

Posts: 4
Joined: 26.Dec.2002
From: Washington, DC
Status: offline
Anyone know what is required to get Call of Duty Multiplayer working thorugh ISA server? The game states that they only port needed is 28960, both TCP and UDP, but I know thats false. Doing packet captures, I have found 2 others so far, but I still cant get it to work.

I get no servers in the browser window, but I can get around that by using Gamespy. Then, i cant authenticate my CD Key, as it fails to talk to the server.

I cant find the ports though. I have run packet capturing software on BOTH the Internal side of the network, and the External, but can find those damn ports.
Post #: 1
RE: Call of Duty and ISA - 19.Nov.2003 8:01:00 PM   
cgrace1970

 

Posts: 33
Joined: 9.Apr.2003
Status: offline
1st Question: Are you running the Firewall Client?

This fixes up a lot of annoying problems you may run in to. I have Call of Duty running without any problems, out of the box. On the other hand I have a few other protocol rules created, which may satisfy the needs of CoD.

Post here to let me know how you make out. If it still doesn't work with the FW client I'll test my system to see what other rules I have created, apply to the situation. Best of luck. [Wink]

(in reply to Jrhodes98)
Post #: 2
RE: Call of Duty and ISA - 26.Nov.2003 5:27:00 PM   
costapacket

 

Posts: 12
Joined: 24.May2003
From: South Wales, United Kingdom
Status: offline
>I get no servers in the browser window, but I >can get around that by using Gamespy. Then, i >cant authenticate my CD Key, as it fails to talk >to the server.

You want to try 20500 UDP - just tried it and its working for me...had a look at the logs and wondered why codmp.exe was connecting to a different ip address before attempting the server.

Paul

(in reply to Jrhodes98)
Post #: 3
RE: Call of Duty and ISA - 27.Nov.2003 12:23:00 AM   
Jrhodes98

 

Posts: 4
Joined: 26.Dec.2002
From: Washington, DC
Status: offline
Thanks for the replies.

Yes, I am running the firewall client.

I basically have the following Protocol Definitions for Cod:

28960 TCP Out, with secondary of 28960 In.
28961 TCP Out, with secondary of 28961 In.
28962 TCP Out, with secondary of 28962 In.
28960 UDP SR, with secondary of 28960 RS.
28961 UDP SR, with secondary of 28961 RS.
28962 UDP SR, with secondary of 28962 RS.

Then, I have a protocol rule binding the above to my internal IPs (a 10.10.10.x range).

Maybe I am missing something else here?

Thanks for the help though.

(in reply to Jrhodes98)
Post #: 4
RE: Call of Duty and ISA - 27.Nov.2003 12:29:00 AM   
Jrhodes98

 

Posts: 4
Joined: 26.Dec.2002
From: Washington, DC
Status: offline
Costa - That port worked! That is the CD Auth port, as I can at least get in through Gamespy.

This just proves my point, there is more than just 1 port, 28960, in CoD MP. Why Activision wont say it. Their support says that ONLY 28960 is needed for CoD. Bastards! At least now I have a confirmed additional port to go back and bitch to them about, not that that would do any good.

Still would not mind getting the in-game browser to work. Any more ideas guys???

Thanks again.

(in reply to Jrhodes98)
Post #: 5
RE: Call of Duty and ISA - 13.Dec.2003 5:03:00 AM   
PIZZA FACE

 

Posts: 3
Joined: 15.Nov.2003
From: Denver
Status: offline
i have COD working, but it laggs now and then. I use a port sniffer and found the isa server is doing UDP binding on the first packet and two packets after that are bind info. When the game needs to continue to bind every other packet i get lag, the the two bind info packets changes to unknown. [Confused] I have tryed firewall Client Application Settings to bind one time and play like other games do.

remoteBindUdpPorts 28960-28970
LocalBindUdpPorts 1000-2000
ServerBindUdpPorts 28960-28970

I'm going to try 0,28960-28970 to see if it will bind only one time.
Does any one know how to fix this problem

[ December 13, 2003, 05:11 AM: Message edited by: PIZZA FACE ]

(in reply to Jrhodes98)
Post #: 6
RE: Call of Duty and ISA - 24.Dec.2003 3:39:00 AM   
paradyne

 

Posts: 1
Joined: 23.Dec.2003
Status: offline
hello all

i seem to be trying to do the opposite, host a server through a firewall, without any luck [Frown]

so what i have done:
1: and a extra ip to the server, 192.168.10.250

2: make COD use it with the +set net_ip

3: create a server protocol that allows 28960 TCP in and outbound

4: create a server protocol that allows 28960 UDP in and outbound

5: create a server publishing rule that has the internal address (192.168.10.250) the external address 209.29.xxx.xxx and the tcp protocol from 3

6: create a server publishing rule that has the internal address (192.168.10.250) the external address 209.29.xxx.xxx and the udp protocol from 4

7: lost, any ideas on the next step?

thanks para

[ December 24, 2003, 03:39 AM: Message edited by: paradyne ]

(in reply to Jrhodes98)
Post #: 7
RE: Call of Duty and ISA - 9.Mar.2004 9:34:00 PM   
emanuel@emozes.com

 

Posts: 15
Joined: 13.Feb.2002
From: New Jersey
Status: offline
Has anyone found the solution for CoD? I have battling with it for the last day and I have an online tournament tonight and I still can't connect.?

Thanks,

(in reply to Jrhodes98)
Post #: 8
RE: Call of Duty and ISA - 9.Mar.2004 11:44:00 PM   
emanuel@emozes.com

 

Posts: 15
Joined: 13.Feb.2002
From: New Jersey
Status: offline
Correction on that, I can't use the in-game browser of other internet servers.

(in reply to Jrhodes98)
Post #: 9
RE: Call of Duty and ISA - 15.Mar.2004 2:49:00 PM   
Guest
I found you need to open up these ports:
28960, UDP
20500, UDP
20510, UDP

The last 2 are for server browsing and CD key authentication.

Richard

(in reply to Jrhodes98)
  Post #: 10
RE: Call of Duty and ISA - 17.Mar.2004 10:56:00 PM   
emanuel@emozes.com

 

Posts: 15
Joined: 13.Feb.2002
From: New Jersey
Status: offline
Thanks Rich! That worked like a charm. How did you find those ports?

(in reply to Jrhodes98)
Post #: 11
RE: Call of Duty and ISA - 22.Mar.2004 11:06:00 AM   
jamesn

 

Posts: 18
Joined: 10.Dec.2001
From: New Zealand
Status: offline
Could some one please spell out how the IP Filters are set!

(in reply to Jrhodes98)
Post #: 12
RE: Call of Duty and ISA - 24.Mar.2004 8:54:00 PM   
jgisler

 

Posts: 56
Joined: 10.Apr.2001
Status: offline
learn how to use a packet logger/sniffer.

tcpdump, ethereal or something of that nature. Then you wont have an issue with ANY game. Then again I remember when I used to use ISA & it was nothing but a hassle with NO REALTIME support. I have since replace all my firewalls with *nix supported firewalls & everything works. No irritating client to deal with & wow! it just works.

(in reply to Jrhodes98)
Post #: 13
RE: Call of Duty and ISA - 15.Apr.2004 4:54:00 AM   
it2seal

 

Posts: 1
Joined: 15.Apr.2004
Status: offline
How in the hell do you enable port filtering for these ports. Do you do it within the router or within the OS (XP)? I have tried with no success and really would like to staart hosting multiplayer games on COD. Help please!

(in reply to Jrhodes98)
Post #: 14
RE: Call of Duty and ISA - 26.Jun.2004 10:16:00 AM   
onespacecowboy@yahoo.com

 

Posts: 2
Joined: 11.Mar.2003
From: Denver
Status: offline
This is what i used to get COD working for me and other computers behind my ISA firewall

Name cod_tcpin
port 28960
tcp
inbound
secondary connections
port range 28960-28970
protocol Type TCP
Direction outbound

Name cod_tcpout
port 28960
tcp
outbound
secondary connections
port range 28960-28970
protocol Type TCP
Direction outbound

Name cod_UDPin
port 28960
udp
receive/send
secondary connections
port range 28960-28970
protocol Type UPD
Direction receive/send

Name cod_UDPout
port 28960
udp
send/receive
secondary connections
port range 28960-28970
protocol Type UPD
Direction send/receive

also created a protocol rule for the
COD ports we had just opened

This worked for me
look for me in the game
PIZZA FACE

(in reply to Jrhodes98)
Post #: 15

Page:   [1] << Older Topic    Newer Topic >>
All Forums >> [ISA Server 2000 Misc.] >> Gaming >> Call of Duty and ISA Page: [1]
Jump to:

New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts