As you can see from the Blizzard page the 6000 ports are for the downloader. I have not actually tried to play the game yet, but I did get the character screen so everything seemed to be working. Thanks for the initial post. It got me going in the right direction.
I can't seem to get this to work in ISA 2004, looking at packet captures after the rules are applied, I see the server sending out connection requests to WoW but getting no replies.
Posts: 3
Joined: 17.Aug.2005
From: Cherry Hill
Status: offline
It's amazing how blizzard made their first mmorpg game use only one primary port under tcp for communication, which, I believe, happens to be the same port for battle.net, whilst sony's Star Wars Galaxies and Final Fantasy XI use over 20000 primary ports for communication, if not more. I question why such a difference between the two. Perhaps WoW offers less communication options as opposed to the sony products?
Posts: 509
Joined: 26.Nov.2003
From: SA
Status: offline
Good day Majestic,
You can get it to work through ISA 2004 all you need to do is look under monitoring and you will see the ports being blocked form the respective IP address in turn you can create a rule that will allow the traffic through.