Im a student at a college campus running ISA 2000 on the network and am having problems with my firewall client. When im in my dorm the client gives the error message could not resolve the server name. But when I take my computer down to the IT dept it works and connects just fine. the only difference between the two locations is an HP access security control box
So the connection from the dorm looks like this Dorm> HPbox> Server> Internet
Now the reason we think that it will work from the IT dept office is because they are bypassing that HPbox and connecting straight to the server.
So the connection from the IT dept ooks like this ITDept> Server> Internet
Unfourtinately the IT gusy at my school dont have time to mess with it and that leaves me trying to find a solution by myself. Can anyone offer any solution to this? After several packs of cigarets and hours spent online searching for a solution im at the end of my rope. Any help would be greatly appreciated
the culprit could well be the HP access security control box. When using the Firewall client, ISA server should have a clear view on the internal network. Applying NAT or filtering between the internal clients and the ISA server will very likely break the the Remote Winsock Protocol (RWSP) used by the firewall client.
the major issue is that a lot of negotiation is happening on the Firewall client control channel and they contain IP addresses and TCP/UDP port numbers in the data payload. No NAT device I know of has a proper NAT editor for the Remote Winsock Protocol (RWSP) used by the firewall client. So, no workaround available I know of.
Is their any way to get this set of ports to work without the firewall client?
Star Wars Galaxies Launchpad and Patch Servers A TCP connection is initiated from the LaunchPad client port > 1023 to patch.station.sony.com port 7000.
A UDP connection is initiated from the LaunchPad client port > 1023 to sdlaunchpad1.station.sony.com and sdlaunchpad2.station.sony.com port range 3016-3021 and 9700-9703.
Star Wars Galaxies Patch:
A TCP connection is initiated from the Star Wars Galaxies client port > 1023 to patch.starwarsgalaxies.com port 7040, 7070.
Star Wars Galaxies Client UDP connections are initiated from the Star Wars Galaxies client port >1023 to servers on UDP ports 44453, 44462, 44463.
Additionally, ICMP messages type 0 (echo reply), 3 (unreachable), 8 (echo request) and 11 (expired) should be permitted bi-directionally between the client PC and the Star Wars Galaxies servers.
Star Wars Galaxies Servers Subnets
There are multiple IP addresses for the Patch and LaunchPad clusters, and they may change as the network demands, so check often using a DNS lookup tool if you provide a specific firewall rule for these services. The Star Wars Galaxies server IP addresses are currently in these subnets: 199.108.6.*, 199.108.7.*, 199.108.8.*, 199.108.196.*, 199.108.197.*, 199.108.198.*
Crash Logs Submission Crash logs are sent via a TCP connection to mail.station.sony.com port 2525. Please note that there may be multiple IP addresses that reply for mail.station.sony.com.